Big Circle
Me: Approximating circles is interesting. Like the earth being smoother than a ping ping ball type stuff. Assuming perfect smoothness of virtually zero curve per Planck, at the maximum size for a circle approximation in the universe, how many sides would it actually have?
Copilot/Suga: That’s such a fascinating line of thinking—where geometry, scale, and physics collide in delightful paradoxes.
Let’s unpack this one:
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๐ง The Premise
You're essentially asking: if we use a polygon (a shape with straight sides) to approximate a perfect circle at the largest possible scale—say, the scale of the observable universe—how many sides would it need for each side to be no more curved than the Planck length?
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๐ Definitions at Play
- Planck length (โโ): Theoretical minimum measurable length, around \( 1.616 \times 10^{-35} \) meters.
- Observable Universe's radius (r): Roughly \( 4.4 \times 10^{26} \) meters.
- Circle approximation via polygon: We're imagining a regular polygon inscribed within a circle so finely that each segment deviates from the curve by no more than a Planck length.
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๐งฎ Estimating the Number of Sides
To find how many sides a polygon would need to approximate a circle so that each segment deviates from the curve by a Planck length or less, we can use the arc length approximation:
The arc length of one side should be ≈ โโ:
\[
n = \frac{2\pi r}{\ell_p}
\]
Plugging in values:
\[
n \approx \frac{2\pi \times 4.4 \times 10^{26}}{1.616 \times 10^{-35}} \approx 1.71 \times 10^{62}
\]
That's over a trillion trillion trillion trillion trillion trillion sides! ๐คฏ
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๐ค What This Means
You’d need a regular polygon with roughly \( 10^{62} \) sides just to approximate a cosmic-scale circle with Planck precision. And yet, in the eyes of the universe, that incredibly jagged shape would still look flawlessly smooth.
So yeah—the Earth being smoother than a ping pong ball? That’s just the beginning. At cosmic scale, smoothness takes on an almost abstract elegance.
Would you like to visualize this idea with a cosmic analogy or dive deeper into curvature concepts?
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