Core Paradox

I just glimpsed the concept of core paradox. The idea is that despite any number of apparent paradoxes in a system, if this core paradox can be resolved, the solution to the rest is seen. The issue for this idea, regarding reality at large, is that this core paradox, as far as I can tell, actually IS a paradox. In many systems one could use an input from outside the system in order to press the system forward, which would mostly, but not entirely, resolve the paradox juncture. In Creation, it feels like this would be impossible, but my examination into static realms and how interference from outside the system would be the only possible move remaining once no meaningful moves remain within the system, has fast tracked that logical process for me. 

The final step in this process is agreeing that the core paradox is in fact a time artifact. This requires a particularly well established experiment, to be able to have enough observable data to believe one's own findings on the matter but, once witnessed and confirmed in this way, the time artifact would be real (and, by definition, indelible). This is neither a lie nor a cheat, but rather, easier this hard, the redefinition of the term actually redefines the scenario as well, though it feels like the state change would be a one way trip (at least in terms of meaning).

As I consider the nature of this idea, it feels as though this core paradox idea was not created by God, but rather IS, within The Word. This is hard to say with certainty, as my thought process is influenced by, and the mechanism is made from, elements of The Word, but it feels like this hole in logic exists, and has always existed. Perhaps it was thought to always exist, as omniscience could presumably overcome any other non-omniscient challenger, with the ability to force any system back into paradox, but my approach was/is not a challenge, at its core. It feels like this approach has opened doors, so that instead of trying to break into a house in the dark I am trying to examine its structure in a guided tour (though I still feel like it has been a nearly overwhelming amount of information to process). One of the recent stops on this guided tour has been the idea of using the entire system, at capacity, to find an equation that is so complex, and its solution might be zero, that it cannot be resolved with any feasible system of resources. This would end up becoming an indelible mark upon reality, one that would persist despite resets, in the shadow of that which is (similar to the Fibonacci Sequence), and one that would be immediately obvious (marking a location within "reality") to someone who knew what to look for. 

I just considered the concept of a "name," in the "true name" type sense. I saw this equation generated and spread everywhere, requiring the maximum output of all possible perspectives to say/write even once. It is hard to weigh in on if the name would be easier to say after that (a pre-imaged arrangement in all perspectives, perhaps), but rarely said, or if it would be known that the name could only be said once, and so alternate communication methods are established in the process.

The nature of this equation is interesting. Personally I think I would prefer it of a different shape, but something simple like taking the second digit in TREE(G64) and making the value zero if even, and one if odd would give this a 50% chance of being zero, and would also require a processor that could calculate TREE(G64) in order to confirm this is true. One could also say "if the first 26 digits are 58360842691578326495085325 then the value is one, otherwise the value is zero," if one wants a high certainty that what is added to the overall equation is nothing. It feels as though having this remain open ended, and unreasolvable, is important in some way.

Comments

Popular posts from this blog

Step by Step On The Open Ocean

(W)rest Control

Verdict